Last week, on 11 November, a the new game “Dishonored 2” was release, a sequel on the game “Dishonored”, released in 2012.
On the moment I heard that this sequel would be made, I already knew that I wanted the game. I really loved “Dishonored” (lets call that game “Dishonored 1”, to keep things more clear). I knew that it would be hard for bethesda, the company behind the game, to live up to the original game, but from that what I have seen until now, they managed to do so.
The series takes place in the fictional Empire of the Isles with the majority of “Dishonored 2” set in the coastal city of Karnaca and is set fifteen years after the events of the first game. After Empress Emily Kaldwin is deposed by an “otherworldly usurper”, the player may choose between playing as either Emily or her bodyguard and father Corvo Attano as they attempt to reclaim the throne. Both Emily and Corvo employ their own array of supernatural abilities. They can alternatively decide to forfeit them altogether. There are a multitude of ways to succeed in each given mission, from stealth to purposeful violent conflict.
Ideas for a sequel to Dishonored began while developing its downloadable content, which spawned the decision to create a voice for Corvo Attano after being a silent character in the first installment. Emily Kaldwin was first proposed as a playable character and brought about the advancement of the timeline. The design was influenced by paintings and sculptures. Set in the new fictional city of Karnaca, its history was invented over the course of one year. The city itself was based on southern European countries like Greece, Italy, and Spain, drawing on the architecture, fashion, and technologies of 1851.
The Outsider is also there again. The Outsider is a mysterious supernatural being said to be part-devil, part-angel, neither good nor evil. The Outsider remains neutral in regard to events that transpire in the mortal world. He does not place conditions on those he gifts with supernatural abilities, and does not factor hierarchy or effort into their selection
I am very curious to all the adventures I will find in this game. If it is anywhere close to “Dishonored 1” the adventures will be many. So many enjoyable hours ahead!
But it is already clear, in this game stealth, speed, strategic thinking and some luck will be there again. Sneaking around in shadows, moving over roofs and back alleys. Assassinate and brutal open force.
And when I played all through the game, I will start all over and go for the most difficult play style for this game: Do the complete game without any killing…
(And Marissa, if you had not noticed it yet, this game is also added to your Steam-account!)
(Credit screenshots: Rob)